Unless otherwise specified, the amount received for the listed price is presumed to be a standard meal serving for a single person. Moderators:GM Sun, GM Reinar. Tattoo Kit, masterwork: The golden needles in this kit make the application of ink to skin much easier, adding a +2 bonus to the artist’s skill check. Description. Masterwork 300gp. If carrying weight is an issue, there are some cheap ways to improve your carrying weight (saddlebags on a goat, masterwork backpack) or you could just get a Handy Haversack (2,000 gp) and carry all those tools and more while still paying less total than that overpriced any-tool. You can opt for lighter equipment, such as silk rope over hemp rope (I always bring lots of rope). Concealable Thieves’ Tools : Price 190 gp; Weight 1/2 lb. Don't forget about the 10-foot pole. Don't forget about it by accident if you get busy with other things! Talk to Mim Wobblegander in Silverstep, she will tell you to bring Kyonin Berry Wine or Elven. Beyond armor and weapons, a character can carry a whole variety of gear, from rations (to sustain him on long travels), to rope (which is useful in countless circumstances). Thanks in advance for the help! Looks like that is the case. 5 lbs Soulshear 10 lbs Spelunking kit<In: Backpack (8 @ 52. The following special gear supplements that listed in the Pathfinder RPG Core Rulebook. 56 Now we dip into 3rd party material. for a Small character). 578. 19 Price 5 sp; Weight 1/2 lb. Pocket microscope, magnifying glass, and mirror. Thus, a masterwork block and tackle would be 55 gp. Adventuring Gear. A backpack with 3 pouches. 287 4. WrenchDaddy • 6 yr. Easily create characters, organize games, purchase content, find players, and customize your story for your group - all in your browser. With the new Errata, items are either Held, Worn, or Stowed. ) Weight. There is allot you can do with these items. For example, an archery-focused ranger might prefer a masterwork composite longbow over a masterwork greataxe. This equipment package is appropriate for stealthy characters such as rangers, rogues, and slayersACG, and for some bards and investigatorsACG. Pick up the masterwork backpack as soon as you can afford it (usually 2nd level - increases effective strength by +1 for carrying capacity. View Cart; Help; Pathfinder . Not nearly as expensive as Muleback Cords, but also not nearly as much of a boost. The GM. I think a compromise might be to get your DM to generate a price for a masterwork backpack. The -3 from mithral is a separate thing from being masterwork. Skulking through a city or a dungeon, the shadowy stalker is equipped to strike quickly and fade away. WINGS OF WATERDirty Trick (Ex) As a free act on sneak att vs. I generally use a combination of my Pathfinder RotRL messenger bag (that I picked up at PaizoCon 2018) and my regular laptop backpack. Such as a backpack. Wearing the pack drops this to 24. Backpack, carrier: 25 gp: 5 lbs. I do believe the muleback cords would prevent you from benefiting from any other casting of Giant's strength, however, so keep that in. Blech. Backpack, bedroll, wineskin, flint and steel, hemp rope, 1 week of rations, dagger and a hand axe. If you have it, cotton fabric. You gain a +5 resistance bonus against sleep-related spells such as lullaby and sleep. 2 gp 3 gp 30 gp. Other Gear : Backpack, bedroll, belt pouch, bottle of fine wine, chalk (5. Oils and Flammables Essence of Night. A masterwork muscial instrument would only be 55 gp (more expensive ones would be art objects). You can’t add the masterwork quality to a weapon after it is created; it must be crafted as a masterwork weapon (see the Craft skill). It is stored folded in half. Food/Drink. of items". period. My Unchained Barbarian just hit level 12 and got access to Taunting Stance. For example, a longsword is a moderately complex item with a time unit of 2 days. Thus if Studded leather were used as an example, the normal cost is 25 gp, the barding cost for a medium sized creature would is 50 gp. If combat starts, free action drop your excess equipment. Also, you can get "combined magic items" - just take. ; Smaller and made of stronger materials than most thieves’ tools , the items in this kit are much easier to. Second set of shoes, again modern shoes cannot be beat. If you really want to go with the uncool way of carrying your main weapon in an inaccesible way then the Backpack should have enough leeway in it's straps. 13 votes, 36 comments. Plus a masterwork backpack increases cc by 1 str to like 27lbs. in case there's no fighter with an axe), several small bells (combine with string for night alarms, or just. Business, Economics, and Finance. Adventuring Gear. It has three distinct portions, each with a nondimensional space allowing it to store far more than would normally be possible. A cold weather suit wouldn't improve your monk's ability to hit or to take damage, it would improve your ability to withstand cold. Masterwork Backpack: This backpack has numerous pockets for storing items that might be needed while adventuring. For this reason you don't really gain anything by re-crafting an already existing weapon. Rime + Enforcer has problems. On hard and unfair damage bonus is not nearly as important. From core rulebooks, world guides, and accessories to the latest miniatures, customize your subscription and unlock greater rewards, like discounts and free Organized Play content. Here are some important items which many adventurers will want to carry: Backpack: You need to keep your other gear in something, and a backpack is a good choice. To enchant your arms or armour you need to get a masterwork version of whatever armour or weapon you want. 5 lbs ; 7 days’ trail rations 3. (making a duplicate that looks exactly like the original requires a skilled Backpack, Masterwork: This backpack has smith, a DC 25 Craft check, and one day). dagger, amulet of natural armor +1, ring of protection +1, wayfinder, masterwork backpack, 62 gp. This 1-foot-square. 143K subscribers in the Pathfinder_RPG community. Welcome to Pathfinder. Masterwork Weapons. Make someone else do the carrying for you. Pathfinder Society is a weekly organized Pathfinder game, typically played at a local game shop or similar venue. ago. Adventuring Gear. If you can't afford muleback cords, you can get a masterwork backpack that increases your carrying capacity strength by 1 for 50g. comWe're going with the High Fantasy pointbuy, starting at level 3, and we have most of the additional books for Pathfinder, including the Dervish Dance feat. An improved form of leather armor, studded leather armor is covered with dozens of metal protuberances. The ink for this kit is the same as for a non-masterwork kit. A masterwork weapon is a finely crafted version of a normal weapon. View Cart; Help; Pathfinder . This equipment package can also work for a magus if the 1st-level scrolls and wand are replaced with a masterwork melee weapon. Business, Economics, and Finance. The base DC for noticing the dice are weighted is 15. Price 50 gp; Weight 1 lb. Second, it's clear that masterwork is merely a subset, sub-function, sub-everything of an actual +1 enhancement that comes from being magic. This appears to be a typical arrow container capable of holding about 20 arrows. That and Moonlight Stalker Feint. 99. Arcane Spell Failure Chance 25%; Speed 20 ft. d20 World of Greyhawk Board > Worlds Beyond Greyhawk > GM West's Adventures - WBG > The Mummy's Mask [Pathfinder] > OOC Forum. The wearer of this brightly colored patchwork cape gains a bonus on all saving throws, as with a cloak of resistance, but the resistance bonus on Will saves is one greater. Damage 1d8 (small), 1d10 (medium) Critical 18–20/x2 Type slashing Category two-handed Proficiency exotic Weapon Group heavy blades. Sartayne will start delivering goods to you instead of Nazrielle. Any leads to your favorite d20 or OGL equipment book would be appreciated. The sheath can hold one forearm-length item such as a dagger, dart, or wand, or up to five arrows or crossbow bolts. ) Speed (20 ft. The. The dragon pistol fires in a 15-foot cone when firing pellets, and has a 10-foot range increment when firing a bullet. Cost 412 gp (+70 gp if using masterwork thieves’ tools); Weight Medium 25 lbs. They lose the normal extra ki attack ability, but Ninja already has it. to 5:00 p. This outfit grants a +5 circumstance bonus on Fortitude saving. It grants a +2 circumstance bonus on a related skill check (if any). Straw Backpack: This backpack is little more than a woven straw basket with shoulder straps. Looking at you, wizards). 50 feet of thread, a waterskin, a week's worth of trail rations, and a whetstone. Adamantine specifically also. Options crossbow with 20 bolts (3 gp, 2 sp) If you want to quickly decide how to spend your starting money on what your class needs, start with one of these kits. 39 Enhance Form from a Bard gives 8. of contents full". Adventurers are always looking for equipment that gives them an advantage—their very survival depends on it. Some of which could be applied to the creature. Medium Armor. A kit contains enough ink for 2 medium tattoos. service@paizo. Containers for Small characters also carry one-quarter the normal amount. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 3 - Spell Penetration. It adds only your STR mod, 1. It has. Pathfinder Battles Case Subscriber; Pathfinder Maps, Starfinder Adventure Path,. 2 These items weigh approximately three-quarters this amount when made for. Board & Card Games. The cost would NOT be 350 gp. View Cart; Help; Pathfinder . It is an ineffective weapon, always counting as an improvised weapon and never granting any masterwork bonus on attack rolls. Edit: Was. Light Armor Cost 25 gp; Weight 20 lbs. Close. Bluff build and blaster caster. Be sure to read my Practical Guide to Firearms for general guidance on selecting and using firearms. One of my favorite NPCs from an AP was a tattooed sorcerer. The "given amount" is 300 for weapons and 150 for armor. The same user also pulls apart the kits for. Cost 100 gp. numerous pockets for. Adventurers are always looking for equipment that gives them an advantage—their very survival depends on it. That list goes into great depth, but if you aren't aware already, each class has it's own kit that usually costs 10-30gp and includes all the essentials needed for a level 1 character of that class. Normal backpacks are simply containers. Here are some things to look into: In the short term, a masterwork backpack costs 50 gp and lets you treat your Strength as 1 point greater when calculating carrying capacity. , Small 15 lbs (+1 lb. Where did the 16-17 pounds go? Magic!. 5 lbs)> 32 lbsGMs can use these kits to quickly round out an NPC’s gear. 57 Price 50 gp; Weight 37 lbs. Masterwork Backpack: This backpack has numerous pockets for storing items that might be needed while adventuring. The craft DC of a crossbow is 15. ago. Buckler. Due to a lucky constitution or frequent exposure, your body is resistant to poison, including alcohol and drugs. Source. You gain a +2 trait bonus on Fortitude saves against poison and drugs, and a +4 trait bonus on Fortitude saves to avoid the effects of alcohol. Because the bandolier IS within easy reach, you don't need to spend that extra action. Is your Carrying Capacity based on just your base Strength, or your Strength + Ability Modifier?The Monk adds 10 or more feet to his base speed. However, how does that work, exactly? If you can fit ‘everything’ in the backpack, it makes it simple as your carrying capacity is effectively 1 higher. This equipment package is appropriate for an arcanist, sorcerer, witch, or wizard. Other Gear : Backpack, bedroll, belt pouch, bottle of fine wine, chalk (5. Improve this answer. Characters can usually buy and sell items only during downtime. Alchemical silver has 10 hit points per inch of thickness and hardness 8. Masterwork Armor. I understand a third action would be required to put the backpack back on, but that shouldn't be baked into the action count. The reason for the increased cost is not because the material is rare (it's just normal iron) but. It grants a +2 circumstance bonus on a related skill check (if any). paizo. Masterwork costs an extra 300gp on top of the regular weapon price. It grants a +2 circumstance bonus on a related skill check (if any). Though the rules do expressly state that you can. 0 coins. . 5 lbs (6 lbs Small) Full Essentials Kit . This appears to be independent of the exact quantity of gear actually carried in said backpack - most of my gear weight comes from my clothes, sword & longbow. bonus squared X 2. (The Masterwork Backpack also treats your strength as +1 higher when determining carrying capacity). Or just straight up find or purchase magical items. UnArcaneElection : Jun 3, 2016, 11:35 pm:Description. Flurry of Blows (Unchained) (Ex) As full-rd action, gain extra attacks with unarmed strike/monk weapons. The damage for large weapons is listed on table 6-5, on pg. This large, bulky contrivance gives the time accurate to within half an hour per day since it was. 5 Ranks: Whenever you attempt a Bluff, Diplomacy, Handle Animal, or Intimidate check, you can attempt a DC 20 Perform check to gain a +2 circumstance bonus on the check. Beginner Box ; Rulebooks . Cost. Masterwork Backpack: This backpack has numerous pockets for storing items that might be needed while adventuring. Assisting Gloves, self aid another for 1 check (180gp). There are 8 pouches around the belt. Source Core Rulebook pg. So I was reading the Masterwork Tool description and recently came across this section: Several common items already count as masterwork tools for particular skills. Masterwork weapons and armor are a well established point in Pathfinder gameplay. Either way, your little Aether Elemental will be able to carry, as a light load, 344 lbs. Dex is added to the chance of hitting, masterwork and ordinary bows add nothing to damage. A 2e weapon with a +1 potency time would be mechanically identical to a 1e masterwork weapon, except that it's a magic item (for good or ill) and the whole enchanting and transferring runes thing. Need Help? Mon–Fri, 10:00 a. 63 gp Weight: 16. Price 150 gp; Weight —. Masterwork Military Saddle: Cost 70gp (20gp+50gp for superior craftsmanship) 30lbs. As for purposes, yes, a masterwork longsword is masterworked when used as a longsword only. It's benefit is still limited to what's in the backpack. FollowKeeping in mind that a Masterwork backpack increases carrying capacity by 1str, the character has a strength of 9, and the small size halves the weight of all weapons/armour, this should be very effective. Disguise. 154. I like 98% of 2e, but I'm super gonna miss masterworking. Total: 2320gp *Note: This is a non-magical. Backpack, Masterwork: This backpack has numerous pockets for storing various items that might be needed while adventuring. In fact, each is like a bag of holding and can actually hold material of as much as 2 cubic feet in volume or 20 pounds in weight. Cost 15 gp Weight 4 lbs. Edit: All cotton clothing. The full list of available adventuring gear is available on the Adventuring Gear page of the Pathfinder SRD. As stated master work is +1 to hit only. Now I don't know if there IS an ingame equivalent. Jan 26, 2012. Price 2,500 gp; Type exotic ranged weapon; Weight 24 lbs. 50 gp . Included in your class kit. That could be a starting point. This wooden box easily holds 10 scrolls and has small clips or bookmarks for easier. You can’t add the masterwork quality to a weapon after it is created; it must be crafted as a masterwork weapon (see the Craft skill). Its “blade” is a steel spike with a triangular, square, or hexagonal cross-section. Masterwork Thieves’ Tools: Price 100 gp; Weight 2 lbs. Dropping an Item wrote: Dropping an item in your space or into an adjacent square is a free action. Pathfinder: Kingmaker — Guide. Thieves' Tools, Masterwork. *backpack, a bedroll, a belt pouch, a flint and steel, iron pot, mess kit, rope, torches (10), trail rations (5 days), and a waterskin. We have weights though and I have tended to rule in the 35-50 lb range for a normal backpack and higher for "masterwork ones". Masterwork Armor. The bonuses provided by multiple masterwork items do not stack. Backpack, masterwork. It grants a +2 circumstance bonus on all Ride checks. It seems to me, if they are legal, they are legal. * Home. Price 1 sp. Belt of Physical Perfection adds 6. I thought that too, until I checked the actual damage bonus it was giving. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Cost. The advantage is that you can drop it with 1 action which means you can carry enough stuff to make you encumbered but not be penalized in combat because you get rid. Wielding it provides a +1 enhancement bonus on attack rolls. (not no healer there boys and girls, just a gnome bard with CLW and a wand of CLW. Wielding it provides a +1 enhancement bonus on attack rolls. Looking at you, wizards). Fantasy. Equipment: Masterwork backpack Magic items: Muleback Cords, Burdenless armor (pretty strong multiplier) Archetypes: Pack Mule (Fighter) Prestige Classes:. A weapon must be masterwork to be enchanted, it also must have +1 enhancement bonus before it can be enchanted. halves the weight for any items inside it & attached to it (such as bedrolls & rolled tents). Pathfinder Equipment Sheet - Free download as PDF File (. Kind of unfortunate that the MW backpack is listed as weighing 4 pounds instead of 2 for the non-masterwork variety, but that still gives me 3 extra pounds to work with. A backpack, a bedroll, a belt pouch, candles (10), chalk (10), a flint and steel. It requires 99 Smithing and completion of the It Should Have Been Called Aetherium achievement to create. The following special gear supplements that listed in the Pathfinder RPG Core Rulebook. Each of these pouches holds 1/2 cu. Male middle-aged garuda-blooded aasimar (plumekith) cleric (theologian) of Onos 15/Hierophant 6 (Pathfinder Player Companion: Blood of Angels 23, Pathfinder RPG Bestiary 7, Pathfinder RPG Ultimate Magic 32) NG Medium outsider (native) Init +10; Senses darkvision 60 ft. Hooks are included for attaching items such as canteens,. Stick with the Handy Haversacks/Mulebacks for actual increases. Time to answer some basic concerns about this build's weak defenses: For AC, consider running around in heavy armor and a tower shield (this will exceed your heavy encumbrance limit unless you have the muscle of the society combat trait and a masterwork backpack for +3 str for carrying capacity purposes). It's benefit is still limited to what's in the backpack. Armor : Masterwork chain shirt. Probably the kit and ask GM for mark up and masterwork backpack plus weapon. For example, a longsword is a moderately complex item with a time unit of 4 days. To create a masterwork item, you create the masterwork component as if it were a separate item in addition to the standard item. Target one weapon, suit of armor, shield, tool, or skill kit touched. Benefit(s): You can use any equipment trick relating to the chosen item as long as you meet the trick’s prerequisites. In addition, each character begins play with an. The Pathfinder armor system bears as much resemblance to the real world as the D&D hit point system does. These are the alchemist’s lab, climber’s kit, disguise kit, healer’s kit, masterwork musical instrument, and masterwork thieves. This bonus stacks with the +2 bonus to stay in the saddle already provided by virtue of this. The guard issues a standard set of supplies to each of its members. One that is. Damage 1d6 (small), 1d8 (medium) Critical 19-20/x2 Type slashing Category one-handed Proficiency martial Weapon Group heavy blades. The holy warrior is prepared to use her might and zeal to take the fight to the enemy, but she understands the importance of having the right equipment to overcome the resistances of her monstrous foes. Plus a masterwork backpack increases cc by 1 str to like 27lbs. All they need to get more than that is a bunch of soap, a lantern, flint and steel, a masterwork backpack, and a bedroll to camp for however long. 50 feet of thread, a waterskin, a week's worth of trail rations, and a whetstone. Reply reply. Masterwork Backpack: This backpack has numerous pockets for storing items that might be needed while adventuring. 30. This seems counter to this chart on Nethys, which indicates 2 actions, 1 to take off the backpack, and 1 to retrieve the item. Shop Women's Backpacks on The Bay. (thrown) Category light Proficiency simple Weapon Groups light blades, thrown, tribal. DEFENSE. ), trail rations (5 days), waterskin, whetstone, 15 gp. According to the rules of crafting, To create a masterwork item, you create the masterwork component as if it were a separate item in addition to the standard item. Re: PHB Backpack « Reply #1 on: November 25, 2012, 08:12:21 PM » The rules don't cover that, as far as I've been able to find, but a quick google check has revealed that heavyweight backpacks (what I'd expect for D&D adventurers to use) is about 5500 to 7000 cu. 20 gp. Combat Gear scroll of invisibility, wand of cure light wounds (40 charges), acid, gravelly tonic; Other Gear darkleaf lamellar armor, +1 silver heavy flail, cold iron shortspear, longspear, shortbow with 20 arrows, sling with 10 sling bullets, wayfinder, basic maps (major landmarks only), cold weather outfit, flint and steel, folding pole. CASTING. Take a look at the masterwork backpack as well as, for later, extradimensional storage (handy haversack, portable hole and the other ones). 29 Level 20 Strength Domain Cleric casting Strength Surge gives 10. Water Clock. If you apply glue paper to a window before you break it, the broken pieces stick to the glue rather than noisily falling to the ground. Bonuses provided by multiple masterwork items used toward the same skill check do not stack. gloves maybe? I'm not sure if an aether elemental has hands or not. Mundane Items: for 21gp, you can get a Witch's kit, which contains some basic items. Dropping an Item wrote: Dropping an item in your space or into an adjacent square is a free action. I would be inclined to double the entire cost. /20 ft. Armor Bonus +6; Max Dex Bonus +3; Armor Check Penalty -4. Get a mule, wear a backpack, or drag your gear. Included in your class kit. I would say Yes to being able to buy the masterwork component. From there, work backwards. A masterwork muscial instrument would only be 55 gp (more expensive ones. They weigh 2 pounds more than a regular backpack, but increase your effective STR score for carrying capacity by 1, which tends to be a net increase. pdf), Text File (. When worn, they make the wearer’s muscles appear larger than normal. Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber . 47 Muleback Cords give 8 for the purposes of carrying. Thus, a masterwork block and tackle would be 55 gp. the "Cleric's Kit" that gives you a backpack, bedroll, holy symbol, etc. Rapier 20gp . customer. Bone. It can hold enough water to allow 1 Medium creature to bathe in comfort without any of the risks that might come from entering lakes, rivers, or other bodies of water. Toggle Theme. Adding the masterwork quality to a double weapon costs twice the normal increase (+600 gp). I also allow masterwork backpacks at 52gp, which provide a +2 circumstance bonus to Strength for figuring encumbrance. 4 lbs 0. A backpack of this sort appears to be well made, well used, and quite ordinary. Weapons: Cold iron flail, composite longbow with 20 arrows, masterwork greataxe, short sword. Some sort of mount, offloads a lot of weight and much better travel speed. Multiply the values corresponding to the creature’s Strength score from Table: Carrying Capacity by the appropriate modifier, as follows: Fine ×1/4, Diminutive ×1/2, Tiny ×3/4, Small ×1, Medium ×1-1/2, Large ×3, Huge ×6, Gargantuan ×12, Colossal ×24. I consider daggers to be more useful for their out of combat and roleplay uses, although light hammers are up there for smashing things. Rules | GM Screen - Return to All Rules (Group by Source) - Return to Expanded Skill Uses All Rules in Expanded Skill Uses. 1st-Level. Alleviate Addiction: Ignore the effects of addictions. Pathfinder masterwork backpacks do the exact same thing. My thinking was to get a Masterwork Chain Shirt, Masterwork Longbow +1, Masterwork Light Steel Shield (quickdraw), Masterwork Rapier, Hand axe (more of a lore purchase), 60 arrows, ranger kit for the useful items in it, Masterwork Backpack, Canteen, and a Skeleton Key. Easily create characters, organize games, purchase content, find players, and customize your story for your group - all in your browser. bshef • 11 yr. Without using magic, you can't add the masterwork quality to a weapon after it is created; it must be crafted as a masterwork weapon (see the Craft skill). A backpack of this sort appears to be well made, well used, and quite ordinary. See the kits page of the d20PFSRD and along with the familiar crafting kits there are now e. For low level/wealth/magic environments you can make use of a masterwork backpack; it allows you to treat your strength score as 2 higher for determining your carry capacity. Should I hang on to this money or buy other items. Bonuses provided by multiple masterwork items used toward the same skill check do not stack. Casting an Arcane Spell in Armor: A character who casts an arcane spell while wearing armor must usually make an arcane spell failure check. 5 - Weapon Focus (Terbutje) 5 - Weapon Versatility (Lets you change your damage type as a swift action until you reach 5 BAB, then you can switch as a free) Playing human gets you weaker stats, but you can be proficient in the Khopesh to start. (This subreddit is not administered by or affiliated with Paizo Publishing®, LLC in any way). Backpack, Masterwork: This backpack has numerous pockets for storing various items that might be needed while. Each piece of masterwork armour has 100,000 charges of combat,. Creating Magic Weapons says, "Only a masterwork weapon can become a magic weapon, and the masterwork cost is added to the total cost to determine final market value. Log In Sign Up. An enchanted weapon must be a masterwork weapon. Oh trust me, I would do that. Premium Powerups Explore Gaming. 5 lbs)> 3 lbs Righteous medal of agility - Righteous medal of clarity - Righteous medal of command - Righteous medal of valor - Righteous medal of vigor - Ring of adept maneuvers (2 charges) - Ring of protection +5 - Soap<In: Backpack (8 @ 52. Cleric's vestments typically include a cassock, stole, and surplice. You can't add the masterwork quality to a weapon after it is created; it must be crafted as a masterwork weapon (see the Craft skill). Without using magic, you can’t add the masterwork quality to a weapon after it is created; it must be crafted as a masterwork weapon (see the Craft skill). 287 4. Well, it seems in the Masterwork weapons section of the book there are two interesting things. Sign In; Cart . This large, bulky contrivance gives the time accurate to within half an hour per day since it was. Tenacity: You gain 1 temporary hit point for 1 minute. To change your effective strength for encumbrance in the Pathfinder ruleset, go to the character's Inventory tab and click on the magnifying glass. This kit consists of a backpack, a bedroll, a belt pouch, a clay mug, a dagger, two fishhooks, a flint and steel, a sewing needle, a signal whistle, 50 feet of string, 50 feet of thread, a waterskin, a week's worth of trail rations, and a whetstone. Checking the Pathfinder SRD at d20pfsrd. Masterwork backpack: If you have a Str 10 but 50 spare GP and access to a Settlement, you can carry gear like you have a Str 11 picking up an extra 5 lbs in Light Load carrying capacity. PZO1140: Backpack, weaponrack: 25 gp: 5 lbs. Paizo Publishing, LLC. masterwork backpack - strapped to back over weapons masterwork ranseur - on back next to collapsible 10-foot pole or in hands net - folded neatly, hanging. 145 of the Core Rulebook. You convert a non-masterwork item into its masterwork equivalent. Thanks in advance for the help! Looks like that is the case. A town can be known for potions, and have more expensive items of that. A +1 weapon is a masterwork weapon that has been upgraded (by paying 2000 more gold) and it gets a +1 enhancement bonus on both weapon and damage rolls. The DC may be increased at a ratio of 5 gp per +1 to the DC. They weigh 2 pounds more than a regular backpack, but increase your effective STR score for carrying capacity by 1, which tends to be a net increase. Multiple carry options: backpack, briefcase, shoulder sling; Straps can be tightened down snugly when carrying like a briefcase or shoulder sling or removed entirely; Carabiner attachment points; Aluminum handles on both ends of the bag; INCLUDED: Tools: 1 x duct tape; 1 x multi-tool; 2 x waterproof matches; 1 x knife; 1 x paracord, 100' 1 x. Alchemist's Lab, Artisan's Tools, Disguise Kit, Healer's Kit (with Surgeon's Tools), Masterwork Instruments, Masterwork Thieves Tools, Mapmaker's kit, Climber's Kit, etc. This Large masterwork repeating heavy crossbow is powered by a system of clockwork gears and torsion springs. Tool, Masterwork.